RainbowTriangle

Creates a hexagonally-tiled texture with 3-fold color-permuted rotational symmetry.

OctohedronTexture

Creates a texture map which can be wrapped around a sphere, by painting several rendered views of the sphere. This texture map is reduced in size by enforcing a 22-fold octohedral rotational symmetry.

UpsideDown

Creates a texture with 180-degree rotational symmetry.

SimilarHexagon

Creates a 6/8 hyperbolic tile with degenerate rotational symmetry. Produces self-similar repetition on 60-degree rotation.

SphericalTexture

Creates a texture map which can be wrapped around a sphere, by painting several rendered views of the sphere.

IcosohedronTexture

Creates a texture map which can be wrapped around a sphere, by painting several rendered views of the sphere. This texture map is reduced in size by enforcing a 60-fold icosohedral rotational symmetry.

Hyperbolic46Compliment

Creates a basic 4/6 hyperbolic pattern with strict 90-degree radial symmetry, and a 180-degree color-negative symmetry.

Tunnel

Creates a texture with 180-degree rotational symmetry.

TetrahedronTexture

Creates a texture map which can be wrapped around a sphere, by painting several rendered views of the sphere. This texture map is reduced in size by enforcing a 10-fold tetrahedral rotational symmetry.

Hyperbolic320

Creates a 3/20 hyperbolic tiling with perfect 3-fold rotational symmetry.

Hyperbolic68Similar

Creates a 6/8 hyperbolic tile with degenerate rotational symmetry. Produces self-similar repetition on 60-degree rotation.

HexTiledTriangle

Creates a hexagonally-tiled texture with 3-fold color-permuted rotational symmetry.

Whirlpool

Creates a texture with 180-degree rotational symmetry.

SimpleSquare

Creates a simple square-tiling texture.

SimilarityGrid

Creates a square texture with a degeneracy which ensures repeating, similar but gradually evolving repeating patterns on both horizontal and vertical offset axes.