1. SphericalTexture

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SphericalTexture

Creates a texture map which can be wrapped around a sphere, by painting several rendered views of the sphere.

Subreport: Logs for com.simiacryptus.ref.lang.ReferenceCountingBase

Symmetry Spec: SphericalTexture.scala:47 executed in 0.00 seconds (0.000 gc):

    val steps = 5
    (List(SphericalView(0, 0)) ++ (1 until steps).map(_ * 2 * Math.PI / steps).flatMap(theta => Array(
      SphericalView(theta, theta),
      SphericalView(theta, -theta)
    ))).map(Array[ImageView](_)).toArray

Returns

    

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Subreport: Symmetry View Demonstration

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